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Sonic the Hedgehog has always been an incredibly popular video game character and while his games have been rather hit or miss in recent years, the spiky blue hedgehog popularity shows no signs of slowing down. Both Sonic the Hedgehog movies have been huge successes at the box-office and his latest 3D adventure, Sonic Frontiers, seems to be looking reasonably promising in recent showings and hands-on impressions.
In a recent interview with Sonic Origins producer Nobuya Ohashi, along with director Katsuyuki Shigihara in Weekly Famitsu, the team explained why SEGA decided to release the classic 2D Sonic video game compilation when it did. They explained to the Japanese publication that Sonic has increased in popularity in recent years and that Sonic Origins was the perfect way to introduce new and older fans to his exceptional adventures which were originally found on the SEGA Mega Drive system.
“There had been plans to renew the original Sonic series for a while, but that really took a huge leap forward with the release of the Sonic the Hedgehog movie in 2020. We had often heard about the popularity of Sonic in the west, but following the movie release, it really skyrocketed! You could go to supermarkets in North America and see tons of Sonic goods available.”
“Until now, Sonic remake games/re-releases had always been sold individually, but we decided it was the best time to expose new fans to the games. That’s why we released the first four games together with improvements, and Sonic Origins was born.”
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