Sonic Frontiers director talks about the future of 3D Sonic

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The latest 3D Sonic game Sonic Frontiers has been nothing short of a sales success for the Sonic Team and has seen them build a stable template for future 3D Sonic adventures. The director behind Sonic Frontiers, Morio Kishimoto, has taken to Twitter to chat with fans and answer questions. Mr. Kishimoto says that work on the next 3D Sonic game is already underway and thankfully he says Sonic Team is listening to fan feedback on what worked in Sonic Frontiers and what didn’t. He explained that the general story in Sonic Frontiers wasn’t handled as well as it could have been and this is something they will need to pay more attention to in future games. Here’s a number of key points rounded up by Sonic fan-site Tails Channel:

  • The next big step for this new “generation” of Sonic games is to add more playable characters.
  • The story in Sonic Frontiers wasn’t handled in the best way it could have been, according to Kishimoto, this lead him to express that the next installments should pay even more attention to the script and story even more, and go deeper into the characters.
  • The constant repetition of previous Sonic levels in games, like Green Hill Zone and Chemical Plant, is going to be avoided more in the future, after fan feedback.
  • Work on the next main Sonic game has already begun, Kishimoto and his team are exploring what gameplay features would be ideal given the fan feedback.
  • There are plans to expand the combat even further and make the battles deeper and more immersive.
  • The “Homing Dash” technique from Sonic Frontiers was discovered on accident by Kishimoto and his team during development, it was decided to leave it in as a possible gameplay bonus for players in the game.
  • The bigger focus for the Sonic games right now is to provide a good single-player experience, but multiplayer games aren’t being outright dismissed.
  • Kishimoto won’t be the single director for every upcoming Sonic project, there will be others directors to manage different projects.
  • The Open Zone gameplay style will be worked on and is being heavily considered for the next main game.

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