In a recent update to the Tomb Raider I-III Remastered collection, developer Aspyr addresses a crucial player concern: key visibility. Released on March 12th, 2024, this update aims to enhance the player experience by making keys easier to spot, alongside various other improvements. Since its debut on the Nintendo Switch last month, Tomb Raider I-III Remastered has received praise for its faithful recreation of the classic adventures with upgraded visuals. However, players quickly discovered a hindrance in their explorations – the difficulty in locating keys. In a game where keys unlock crucial doors for progression, their poor visibility became a noticeable issue.
With this latest update, Aspyr has heeded player feedback and tackled the key visibility problem head-on. The patch notes, shared on the official Tomb Raider website, outline the specific improvements across all three games in the collection. For Tomb Raider I, changes include fixing image sizes for paintings in Lara’s Home, resolving missing doors in the Egypt level, and most notably, updating textures on key pickups to improve visibility. In Tomb Raider II, the update addresses crashes, hitbox adjustments for spiders, and fixes for misplaced secrets. Tomb Raider III sees updates to quicksand textures, ensuring the waterfall remains visible during level transitions, and fixing triggers for the secret level All Hallows.
Beyond key visibility, the update also addresses other graphical and gameplay issues. Textures have been refined, crashes resolved, and various tweaks made for a smoother experience. Players can now enjoy enhanced visuals and improved gameplay mechanics across the trilogy. The update not only shows Aspyr’s commitment to enhancing player experience but also highlights their responsiveness to player feedback. With keys now easier to spot, Tomb Raider fans can dive back into these iconic adventures with renewed enthusiasm.
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