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Mario + Rabbids: Sparks of Hope update live and includes framerate optimisations

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Ubisoft has announced that the December update for Mario + Rabbids: Sparks of Hope is now live and it contains a wealth of bug fixes and quality of life improvements to make the players experience even better. That pesky bug which stopped players from reaching 100% completion status has thankfully been resolved, plus Ubisoft has been heavily optimising the game to get a smoother framerate. Mario + Rabbids: Sparks of Hope is available now on the Nintendo Switch eShop and at your favourite video game retailer.

Mario + Rabbids: Sparks of Hope Patch Notes:

  • Fixed several progression issues that would prevent 100% completion of the game
  • Fixed an issue where the game would crash if the Final Boss tried to throw a summoned creature or Rabbid Mechakoopa
  • Fixed a few text issues in localized versions of the game
  • Fixed a few issues where heroes would get stuck or move out of bounds
  • General optimization to increase framerates and ensure smooth gameplay
  • The game will now warn players if they have an empty Spark Slot before a battle
  • The Spark Skill Tree branch will now tease players to go find the Giant Enemies
  • Spark Quests have been made easier to discover in the quest log, and with an icon in the travel map
  • The battle level is now displayed both in the Beep-0 tacticam and battle menu
  • Battle objectives will now be more evident when the battle map is introduced
  • Difficulty level differences have been made more apparent
  • Improved visibility of roaming enemies off-screen that threaten the heroes
  • The specific duo Darkmess puddles, that reward weapon skins to individual heroes, will now display icons of the heroes required for the battle

Source

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