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Aonuma says he isn’t too bothered about Zelda timeline as it “kind of boxes us in”

The Legend of Zelda timeline is often discussed in-depth online, but the series producer Eiji Aonuma doesn’t put too much stock in it, as he feels that it creatively often boxes them in. He said he feels it limits where they can take a story and creatively gets in the way of that. Aonuma concluded by saying that the series timeline is something for people to interpret in their own way. Here’s what he said:

“I think just as you say, this is a series that really lends itself well to each person playing, then thinking back and interpreting the story elements in their own way. We have these major players in each game, with Zelda, and Ganon, and Link, and they each surface and play their roles in potentially slightly different ways in each title.

“But personally, I don’t like to put too much stock in the chronology of the series, because from the design perspective, that can kind of box us in and limit where we’re able to take the story as we continue making games in the series. And so I do think it’s something that is best for people to interpret on their own. And yeah, I was kind of agreeing with many of the things you said.”

Source

mynintendonews.com