Author: Tom Phillips
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Ugly film Sonic changed how Hollywood makes video game movies
Loud disapproval for Sonic’s original film design has prompted far greater scrutiny within Hollywood for getting video game adaptations right. That’s according to the company behind the now-very-successful Sonic the Hedgehog film franchise itself, Paramount Pictures. “Every design now is vetted within an inch of its life,” marketing president Marc Weinstock…
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Niantic: Pokémon Go healthy and growing as it approaches its next decade
How much does someone who built the foundations of Pokémon Go still play the game, eight years on? It’s the first question I ask Ed Wu, senior vice president of Pokémon Go, as we set off on a walk together around a leafy London park – our phones in hand, Pokémon Go open. “I…
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Capcom polls fans on further Dragon’s Dogma 2 DLC
Dragon’s Dogma 2 developer Capcom has begun quizzing fans on what they’d like to see in future DLC for the game. A public user survey is now available to complete, and asks whether you would be interested in purchasing extra content for Dragon’s Dogma 2 if it was released. A follow-up question then…
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Newscast: If Larian’s not making Baldur’s Gate 4, which developer might?
This week on the Eurogamer Newscast, we discuss who might pick up the baton and develop a potential Baldur’s Gate 4 – now that BG3 studio Larian has confirmed it is leaving the franchise behind. The rights to Baldur’s Gate of course belong to Wizards of the Coast, who are free to enlist another…
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Sega layoffs hit 240 staff, including at Total War studio Creative Assembly
Sega will shed 240 staff across its European studios, and sell off Company of Heroes developer Relic Entertainment as part of a cost-cutting drive. The majority of job losses will be at Total War developer Creative Assembly and at the publisher’s Sega Europe office. These follow earlier cuts to the UK-based Creative Assembly…
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Xbox boss Phil Spencer “concerned” over layoffs due to lack of industry growth
Phil Spencer has discussed the devastating wave of layoffs that has impacted the video games industry, and said he was “most concerned” about the overall “lack of growth”. The Xbox boss presided over the departure of 1900 people across Xbox and Activision Blizzard in January of this year, a decision he described…
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Mass Effect 5 developer BioWare highlights crack team of trilogy veterans
Reviving the beloved Mass Effect series – again! – may be a tough mission, but the veteran crew behind the upcoming Mass Effect 5 know a little something about assembling a squad to take on impossible odds. Writing on social media platform X this week, Mass Effect 5 executive producer Mike Gamble…
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Xbox Cloud Gaming adding mouse and keyboard support
Microsoft is adding the ability to use a mouse and keyboard to its suite of games available through Xbox Cloud Gaming via browser, or the Xbox App on Windows PCs. For now, only a small number of games offer mouse and keyboard support, and only for Xbox Insider members testing new features via…
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No Man’s Sky Orbital update overhauls space stations today
Orbital, the 27th major update to No Man’s Sky, will arrive today and revamp the game’s space stations. These deep space locations can now be “vast, procedurally generated, and incredibly diverse”, developer Hello Games said today, announcing the update. The aim is for space stations to feel bigger, more individual, and offer…
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Phil Spencer discusses potential Xbox handheld plans
Xbox gaming boss Phil Spencer has discussed the idea of a Microsoft handheld games device, and how Xbox games should play on third-party handheld hardware. Spencer, a keen handheld PC enthusiast, told Polygon that Microsoft was discussing “different hardware form factors and things that [they] could go do” to grow the Xbox audience…