Author: Thomas Morgan
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Paper Mario: The Thousand Year Door – Is the drop to 30fps justified by the visual upgrades?
A beloved GameCube classic from 2004, Paper Mario: The Thousand Year Door has been deemed worthy of a new release on Nintendo Switch a full 20 years later. Original developer Intelligent Systems is at the helm here, substantially reworking its visuals, rearranging its soundtrack and adding a suite of bonus extras via a new gallery…
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Fallout 4’s revised next-gen upgrade tested: fixed on Xbox, new options on PS5
Fallout’s next-gen upgrade came out of the starting blocks with serious issues on all platforms, but a patch for PlayStation and Xbox systems on May 13th promises to fix the most glaring problems. We’ve tested the game on PS5, Series X and Series S to see what’s changed with the new update, and there is…
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Fallout 4’s next-gen upgrade: bugged on Series X/S, disappointing on PS5 and PC
In the wake of the massive success of the Fallout TV series, Fallout 4 has received a free next-gen upgrade for PC, PS5 and Series X/S that aims to bring the nine-year-old game up to modern standards. The prospect of native PS5 and Series games is tantalising but unfortunately the update arrives with a number…
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Grounded comes to PS5 and Switch – but performance is a problem
Rounding out the initial quartet of Xbox Studio titles announced for PlayStation 5, miniature survival game Grounded has arrived on Sony’s machine – and Nintendo Switch too. Given that we last looked at Grounded in early access on Xbox One and PC way back in 2020, these two new releases give us a perfect opportunity…
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Alone in the Dark’s 2024 remake is compelling but rough around the edges
Letting you loose on the Derceto Manor once more, Alone in the Dark is a modern re-imagining of the 1992 survival horror classic from Infogrames, widely considered to be the first ever 3D survival horror game and something of a precursor to Capcom’s Resident Evil series, which debuted later in 1996. It’s easy to…
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Stellar Blade tech preview: what can we learn from the impressive PS5 demo?
After mistakenly being put live for 30 minutes on the PlayStation Store in March, the Stellar Blade demo is now finally available for anyone to try. It’s a one-hour slice of the full release, due on the 26th of April – an effort that sees South Korean studio Shift Up make its first foray into…
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Hi-Fi Rush on PS5 and the Xbox multi-platform story so far
Hi-Fi Rush recently arrived on PlayStation 5 and as contentious as the idea of Xbox going ‘multi-plat’ in any way may be, the strategy so far is sound. Lower profile titles that aren’t exactly triple-A juggernauts gain a new lease of life on competing console hardware. Giving titles like Hi-Fi Rush more of a…
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Rise of the Ronin PS5 tech review: a good game marred by technical challenges
Rise of the Ronin is an open-world samurai action RPG, and perhaps developer Team Ninja’s most ambitious project to date. Building on the same in-house technology that powered Wo Long: Fallen Dynasty and Stranger of Paradise, the pure focus on PlayStation 5 development makes the project particularly tantalising in what has become a prolonged cross-generation…
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Kingdom Come: Deliverance is one of the most ambitious Switch ports we’ve seen
Kingdom Come: Deliverance joins an impressive list of ‘impossible ports’ on Nintendo Switch and ranks among the most ambitious yet seen on the system. Originally developed by Warhorse Studios for PlayStation 4, Xbox One and PC back in 2018, it’s an open world fantasy RPG powered by CryEngine 3. Marked by sprawling landscapes, complex…
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Brothers: A Tale of Two Sons remake – UE5 Nanite and Lumen come at a heavy cost
Even to this day, developer Starbreeze Studios’ 2013 classic Brothers: A Tale of Two Sons is fondly remembered. This adventure puzzler was released on PlayStation 3 and Xbox 360 just months before the next console generation, and packed a real emotional punch for those that caught it. Jump forward eleven years and we have a…