Author: Robert Purchese
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Weather is no longer the primary threat in Frostpunk 2 – people are
[ad_1] In a remarkable display of good timing, we are currently giving away Frostpunk 1 game keys to yearly supporters of Eurogamer. At a glance, Frostpunk 2 looks quite a lot like Frostpunk 1, and I was actually relieved to see this because the silence has been such around the sequel I honestly wasn’t sure…
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We’re giving Frostpunk keys to yearly supporters, and temporarily discounting the annual price
[ad_1] Good news! We have a pile of Frostpunk game keys to give away to you lovely yearly supporters of Eurogamer. Please note that if you’re a monthly supporter, you won’t be able to get one. To coincide with the giveaway, though, we’re discounting the annual Eurogamer subscription. We’re knocking a fiver off – £5/€5/$5…
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This War of Mine dev’s clone survival game The Alters is a curious blend
[ad_1] As far as The Alters is concerned – the new game from the This War of Mine team 11 bit Studios – every time we reach a major junction point in our lives, another version of us is theoretically created. Had you chosen to pursue a different subject at school, for example, it could…
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Citizen Sleeper’s DLC is done and it’s still got the biggest heart around
[ad_1] I found Citizen Sleeper gently moving. It’s one of those experiences that pushed beyond its game boundaries, for me, and spoke to deeper things I hold to be important in my real life: things like friendship and belonging, and helping people out while asking for nothing in return. It touched me on a deeper…
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Wildfrost manages to find some card-battling magic all of its own
[ad_1] Wildfrost is a new card battler and Roguelite coming at a time when neither are in particularly short supply. But to play this game is to fall for it a little, so we thought we’d sit down and try to work out why it feels so good to play. Wildfrost Developer: Deadpan Games, Gaziter…
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Getting to know Zoe Delahunty-Light and the horrible histories she loves
[ad_1] Do you know how Vikings used to work out who’d die of their wounds and who wouldn’t? And I mean internal wounds here, not obvious external ones. Onion soup. The Viking healers would feed the warriors really stinky onion soup and then, if the healers could smell it, it probably meant the stomach had…
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What we thought of the Diablo 4 early access beta
[ad_1] The doors to Diablo 4 finally flew wide open this past weekend, ahead of the game’s release in a couple of months’ time, and more than a million people stampeded through. The purpose was to test Diablo 4 under load and after a rocky start, the game and service held up. Whether it’ll hold…
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“Beta has become a twisted word”: Blizzard responds to Diablo 4 early access feedback
[ad_1] More than a million people crashed into the Diablo 4 early access beta over the weekend, myself included, and I hopped on a train to London yesterday to talk to Blizzard about how it went. I spoke to Diablo general manager Rod Fergusson and Diablo 4 game director Joe Shely, and we managed to…
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Yearly Eurogamer supporters can now claim a PS4/PS5 Hitman World of Assassination game key
[ad_1] Any yearly Eurogamer supporters among you can now claim a game key for Hitman World of Assassination on PlayStation consoles (the key works on PS4 and PS5). You claim a key by going to your account settings on Eurogamer – top-right on desktop, and in the Menu on mobile (scroll down to your profile…
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Hitman studio IO opens up a little about its James Bond 007 game
[ad_1] As word arrives that the Hitman series is on “hiatus”, in terms of developing new games, IO Interactive’s attention turns to James Bond instead. If you didn’t know, IO is making a James Bond game and it’s called Project 007. It was announced two years ago and IO hasn’t said anything since. I had…