Author: Robert Purchese
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I’ve spent 10 hours with Diablo 4 and I’m sold – it’s been worth the wait
[ad_1] I had my doubts. I had questions circling in my head since I first played Diablo 4 at BlizzCon 2019 – was it really that long ago? – and I’ve had questions about the need for a big new Diablo at all. But after 10 hours with it from the beginning of the game,…
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What the next-gen Witcher 3 update is like to play.
[ad_1] It’s 2022, seven years after The Witcher 3: Wild Hunt came out, yet here I am at CD Projekt Red in Poland, playing it. There’s been a whole Cyberpunk 2077 in between – I remember talking to the team around the time Witcher 3 expansion Blood and Wine came out and hearing how excited…
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The Witcher 3 next-gen update – everything you need to know
[ad_1] Last week, I travelled to CD Projekt Red to play the long-awaited next-gen update for The Witcher 3: Wild Hunt, which will be released 14th December – AKA next week. I spent a few hours with the update, playing with the new graphical options, the quality of life improvements, and the quest tied to…
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Cyberpunk 2077 multiplayer “had to go away” after game’s rocky launch
[ad_1] CD Projekt Red has shed more light on the reason why multiplayer never materialised for Cyberpunk 2077. Simply put, the game’s rocky 2020 launch changed the studio’s plans. CD Projekt Red had to prioritise fixing the single-player experience, and multiplayer suffered as a result. “We really needed to look at what were the priorities…
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It’s a mistake that games don’t use mistakes more
[ad_1] Here’s a question for you: if you fudge something up in a game, and it doesn’t kill you so you can still continue on afterwards, albeit with the undesired outcome, do you? Or do you reload? For a long time, I reloaded. I thought that was what I was supposed to do.…
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The unexpected side of Pentiment’s Josh Sawyer
[ad_1] One thing I’ve always loved about the work I do is hearing about people’s lives. I like hearing their stories, I like hearing about the things that shaped them, because they not only relate to me as a fellow human being but inevitably, they are the things that end up shaping what they make.…
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A Plague Tale: Requiem review – a brutal, spectacular adventure of love and sacrifice
[ad_1] An unforgettable story of desperation and hope in beautiful, gruesome, plague-ridden 14th Century France. The series A Plague Tale: Requiem keeps reminding me of is Uncharted, and I didn’t expect that. But not since Uncharted have I been so dazzled by a production, by an adventure, that I’ve lingered longer in places simply…
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What video games get wrong about horses
[ad_1] Alice Ruppert has been speaking out about how horses are represented in games ever since Assassin’s Creed 3. She’d had such high hopes for it after Red Dead Redemption 1, a game and series she really rates. But when AC3 came along and horses were nothing more than disposable taxis you could pick up…
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Shout out to all the Overwatch supports – where would we be without you?
[ad_1] Why do people play healers in games? Where does that drive come from for someone to log in and want to help someone else instead of seeking glory of their own? I’ve wondered about it ever since I started healing in Dark Age of Camelot 20 years ago. I don’t know why…
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What’s going on with Overwatch 2?
[ad_1] It’s Overwatch 2 week but not quite the week Blizzard will have imagined. The servers haven’t worked, there are huge queues to play in the evening, and even when people can log in, there are overly complicated character unlock systems and bolshy Battle Passes to contend with. It’s not entirely clear what’s new…