Author: Rick Lane
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South Park: Snow Day gets a release date and a $220 special edition with a talking toilet roll holder
(Image credit: THQ Nordic) South Park: Snow Day seems like it would be an ideal Christmas game. A third person cooperative adventure set in Trey Parker and Matt Stone’s fictional Colorado town, it sees you battling through its icy streets, banding together with Cartman & co to save your home from an endless winter. That’d…
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Disastrous survival shooter The Day Before to be extracted from existence, shutting down its servers just one month after launch
It’s startling to think The Day Before was once the most wishlisted game on Steam, given how fast and spectacular its fall from grace has been. Earlier this month, the game launched to scathing reviews from critics and players alike, panning it as a shallow, empty extraction shooter that was nothing like what its developer…
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There’s just nine days left before Friday the 13th: The Game disappears from sale forever
There’s just over a week left before Friday the 13th: The Game, the awkwardly titled yet surprisingly decent multiplayer slasher, sinks back into Camp Crystal Lake forever, as it’s to be delisted from sale on December 31st. Developed by IllFonic and launched in 2017, Friday the 13th: The Game saw groups of survivors trying to…
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Baldur’s Gate 3’s latest hotfix stops character faces “turning into stretched eldritch horrors with pits of flesh in place of eyes”
You can always expect Baldur’s Gate 3 to deliver, even when what it’s delivering is as mundane as patch notes. Earlier today, Larian launched Hotfix #15 for its world-beating fantasy RPG, and the accompanying Steam announcement is gripping before we even get to the patch notes. “Have you found some characters’ faces turning into stretched…
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Anthem sold 5 million copies, which sounds good until you compare it to Star Wars: Battlefront
It’s generally understood that Anthem was a failure for developer BioWare. It was a developmental nightmare. It reviewed poorly. It fell short of its sales target of 6 million copies by the end of March 2019. And EA ultimately decided to pull the plug on the live-service game two years after launch. But the specifics…
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Game receives huge free update following 10th anniversary and instantly quintuples its previous player-count high
Geometry Dash is a cheap and cheerful rhythm-based platformer that originally launched on Steam in December 2014. It recently celebrated its 10-year-anniversary (the game released on mobile devices the year before), which would normally see fans and developers reflecting fondly on a well-made game. But turns out developer RobTop Games had far more in store,…
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Microsoft Flight Simulator adds a bunch of European cities, letting you grab Zagreb and try The Hague
I love how Microsoft Flight Simulator exists in the background now, like the distant roar of an overhead flight path. Not only is it just nice to have a shiny, new version of one of the gaming OGs there to pick up and play at any time, every now and then it drops an absolutely…
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At last, Shrek has come to Minecraft, but only for the next few days
I’ve never been to Universal Studios in Hollywood, but I have been to the Universal Studios Theme Park in Florida. It was so long ago that the Jaws ride was still around, and my main memory from it is the overwhelming stench of petrol from all the very real flames that surrounded the ride. Luckily,…
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EA rebrands Frostbite with a cuddly new hand as it says its studios are now ‘free to develop on any engine they choose’
Publisher Electronic Arts has rebranded its Frostbite engine, with the aim of better reflecting the tech as a “platform for collaborative innovation”. In an announcement on the publisher’s website, EA introduced a new brand direction for the engine, saying the it “signals not just a visual shift for Frostbite, but a philosophical one, with a…
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The Finals might be a bit less sweaty now it’s cracking down on cheaters
Embark Studios’ The Finals is one of the most interesting multiplayers to come along for a while. It’s also a brand new game from a new studio, and it unsurprisingly has some issues at launch. Alongside its underwhelming AI-assisted voiceovers, weird bugs, and questionable balance at the start of Season 1, as Morgan has pointed…