Author: Richard Leadbetter
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DF Direct Weekly: Baldur’s Gate 3 on Xbox Series X and S – why feature parity matters
[ad_1] The lead discussion point in DF Direct Weekly #101 centres on Larian’s announcement that while Baldur’s Gate 3 isn’t a console exclusive, currently there’s no release date for the Xbox Series version of the game owing to technical issues. The game is in development for Xbox, there are no exclusivity deals, but there…
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DF Direct Weekly #100 brings the whole team together for its biggest show yet
[ad_1] I still can’t quite believe it, but almost two years after we kicked off a regularly scheduled Digital Foundry show/podcast, we’ve somehow managed to deliver 100 episodes! To celebrate the occasion, I invited all current, serving DF team members and close contributors to join me for our latest show, covering the most recent gaming…
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In theory: can the full Call of Duty experience transition to a Nintendo console?
[ad_1] In the wake of Microsoft’s press conference yesterday after crucial talks about the Activision Blizzard merger, the platform holder announced new deals that it says will bring Xbox games to more players than ever before. Ten-year deals were confirmed with two key players in the industry: Nintendo and Nvidia. This is tremendously exciting news…
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DF Direct Weekly: is PSVR2 the right hardware at the wrong time?
[ad_1] In this week’s DF Direct Weekly, myself, John Linneman and Alex Battaglia deliver our post-mortem on the PlayStation VR2 review window, responding to points made in coverage elsewhere and tackling a big bunch of questions about the technical make-up and capabilities of the new headset. On top of that, we test out a curious…
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DF Direct Weekly: Xbox’s Developer Direct was the best games show in years
[ad_1] In this week’s DF Direct Weekly, the Digital Foundry team spends much of the duration breaking down Microsoft’s Xbox Developer Direct – and to cut to the chase, we’re all agreed that this is the best games presentation we’ve seen from a major platform holder in years. After years of complaining about how games…
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DF Direct Weekly: are PC minimum specs out of control?
[ad_1] DF Direct Weekly returns for its 95th instalment today and while we do discuss the layoffs at Microsoft, the PSVR2 launch window line-up, and the death of Stadia, our major topic for discussion concerns the rising min-spec requirements for PC games. Forspoken and Returnal are two of the latest titles to reveal their recommended…
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DF Direct Weekly: has Nintendo Switch hits its limits – and do we need a next-gen successor?
[ad_1] Six years is a decent run for a console – even more so for a machine based on what was already out-dated technology – so is it time for Nintendo to replace Nintendo Switch with a next-gen successor? That’s the key topic covered in DF Direct Weekly today, as myself, John Linneman and Alex…
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DF Direct Weekly: is next-gen GPU pricing out of control?
[ad_1] Welcome to 2023 and the return of DF Direct Weekly! After a short time away – we missed a week, actually – the team returns to discuss the latest gaming and technology news. The year kicked off with the Consumer Electronics Show – CES – and in this week’s show, myself, John Linneman…
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Fortnite on Unreal Engine 5: can Steam Deck handle Epic’s next-gen tech?
[ad_1] Valve’s Steam Deck has revolutionised PC gaming, its 15W custom AMD processor exceeding expectations and doing a great job in delivering handheld triple-A experience – but Unreal Engine 5 may well be its toughest challenge yet, owing to its Nanite micro-geometry and RT-based Lumen lighting. This is next-gen – or rather current-gen –…
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Nvidia GeForce RTX 4070 Ti review: a next-gen GPU that’s worth the asking price?
[ad_1] The next generation GPUs from Nvidia – and, as it turns out, AMD – have had a problem: pricing, or rather relative pricing. The issue is that with the Radeon RX 6800 XT and more so the GeForce RTX 3080, we’ve had GPUs that struck an excellent balance between price vs performance. Both were…