Author: Martin Robinson
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No legal issues with Fei Long in Street Fighter 6, Capcom insists
[ad_1] Capcom has played down reports that long-running Street Fighter character Fei Long can no longer appear in the famous fighting game franchise due to a clash with the Bruce Lee estate. Fei Long, originally created for 1993’s Super Street Fighter 2 as one of four new challengers, is heavily-inspired by real-life movie…
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Street Fighter 6’s Smash Bros-like control system might be its best new feature
[ad_1] It’s a dumb thing to say, sure, but with Street Fighter 6 it really feels like Capcom’s signature series is back. It’s never been too far away, of course, but after showstopper Street Fighter 4 brought the series back with such a bang Street Fighter 5 felt like something of a disappointment, fluffing…
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It looks like Street Fighter 6 will have crossplay, although Capcom is playing coy
[ad_1] Street Fighter 6 was the highlight of last week’s not-E3, with playable booths at Summer Game Fest drawing the biggest crowds while the developers were on-hand to answer questions and outline specifics of the return of Capcom’s beloved series. Well, they’ve been answering some questions, while some other areas still remain bizarrely unclear.…
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Sonic Team had to scrap its first pass at Sonic Frontiers
[ad_1] It’s been a bumpy couple of weeks for Sonic Frontiers. First teased over a year ago with the briefest of trailers that offered a glimpse of an all-new ‘open zone’ style for the series, the gameplay reveal that followed-up belatedly earlier this month met with a reception that was – let’s be polite…
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Sonic Frontiers plays a lot better than it looks
[ad_1] Sonic Frontiers, you’ve probably already noticed, didn’t look too hot upon its proper reveal earlier this month. With gameplay demos that were rough around the edges and an open world that was strikingly sparse, there’s the hope that a first chance to play it might turn things around but first impressions really aren’t…
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Battlefield 2042’s Season One kicks off on June 9, but feels like too little too late
[ad_1] Nearly seven months after it released Battlefield 2042 is getting its first season of content on June 9 – introducing a single new map and a new specialist into the mix alongside two new helicopters as well as three new weapons. It is, in short, not looking like an update that…
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Monster Hunter Rise: Sunbreak is brutal but balanced
[ad_1] Even having piled around 80 hours a piece into every Monster Hunter since the exquisite fourth outing on 3DS I’d still consider myself as something of a casual fan; happy to blunder through the main quests and just as happy to be carried through High Rank quests, by the time the Master Rank-focussed…
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Drainus review – the most spectacular side-scrolling shooter since Gradius 5
[ad_1] A spectacularly stylish shooting game that evokes Treasure in its pomp. Old school shooters have always been where you’ll find video games at their most direct, and the genre’s side-scrolling subset is where you go to see them at their most stately and spectacular. Konami’s Scramble kickstarted the form in 1982 before it evolved…
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How Shredder’s Revenge continues the side-scrolling beat ’em up revival
[ad_1] One of the great pleasures of recent years has been the revival of the side-scrolling beat ’em up – a genre whose prime was in the 90s, and one that’s since been entangled and obscured by the crushing vines of nostalgia. I’ve always loved the swagger and style of Streets of Rage, only…
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Gran Turismo 7’s first proper content drop brings new cars and a new(ish) track
[ad_1] After a controversial launch and a series of updates focussed on course correction, Gran Turismo 7 got its first proper content drop today, bringing three new cars and a sort of new track into the mix, as well as a suite of fixes and new features. Let’s get the disappointing bit out…