Author: Martin Robinson
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Curry with the GOAT: Jeff Minter on 40 years operating on the far side
[ad_1] Jeff Minter is a genius. I don’t know how else to describe a developer who’s been dabbling in far out magic since 1982 and conjuring up games that have always been pushing at the more extreme edges of the form: fizzing psychedelic light shows backed up by tightly engineered arcade chops, and experiences…
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A farewell from Martin Robinson
[ad_1] Well this is a surprisingly tough thing to write: after what’s fast coming up to 12 years knocking around these parts, today is my last at Eurogamer. I hope you don’t mind a self indulgent pick for my final crack at Game of the Week (Bertie and Donlan will be taking over from…
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Metroid Prime remains one of Nintendo’s greatest games, and the remaster gives it the respect it deserves
[ad_1] Many moons ago when I first started writing about games there were two questions that got bandied about so often they became something like running jokes. Could games ever truly be art, asked one, inspired in part by something the mighty Roger Ebert had once said (and picked apart in brilliant fashion by…
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Let’s Play Witchy Life Story in aid of Mermaids
[ad_1] It’s a wintry Wednesday and we’re feeling a little bit witchy so why not come join us for a cosy stream this afternoon in aid of Mermaids, the charity that’s helping make the lives of trans people and communities in the UK a little easier. The warming narrative sim Witchy Life…
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Come watch tonight’s Nintendo Direct with us
[ad_1] Happy Nintendo day! Tonight’s the big one – or at least it really should be – in which the veil will be properly lifted from the next big Zelda and we finally learn more about Tears of the Kingdom. Or maybe we’re just going to get a 40 minute deep dive into Bayonetta…
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John Carpenter’s latest gift to gaming
[ad_1] I love John Carpenter. How can you not, after all he’s given us? There might not be a game that carries his name, but the entire medium is in debt to the tension of all-time horror classic The Thing, to the deliriously over-the-top spectacle of Escape from LA (and of course to Snake…
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Daytona USA was one of the miracles of the XBLA era, so grab it while you can
[ad_1] Sometimes you really don’t know how good you’ve got it. Just over a decade ago Sega dropped a batch of Model 2 ports on PlayStation 3 and Xbox 360, providing impeccably presented emulations of some of the games that carved its reputation in 90s arcades. Virtua Fighter 2, Cyber Troopers Virtual-On and…
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NASCAR clamps down on GameCube-inspired real-life wall-rides
[ad_1] NASCAR, the governing body for America’s blockbuster stock car racing series, has announced a tweaked rulebook for the coming season – and amidst the changes there’s clarification that Ross Chastain’s GameCube-inspired wall-ride from last year’s race at Martinsville will no longer be allowed. Chastain made the bold move on the last…
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A new golden age for JRPGs
[ad_1] Game of the Week goes out to all of our supporters as part of the Eurogamer Essentials newsletter. There’s going to be a slight shake-up of the supporters program in the near future (don’t worry – it’s all good news) so stay tuned for more details. Thanks as ever for your support – it’s…
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Join us for the Xbox Developer Direct
[ad_1] 19:57 pm UTC And we know what not to expect – namely there’ll be no Starfield here tonight. – Martin Robinson 19:56 pm UTC Unfortunately Tango Softworks’ new game already leaked, which I think was going to be the one surprise amisdt the stuff that was already billed – but still, a closer look…