Author: Kyle Hilliard
-
Beating Hades II’s Second Area And Boss Fight | New Gameplay Today
Hades II, the much-anticipated sequel to Supergian’s excellent roguelike, is entering Early Access today and is on the cover of Game Informer Magazine with incredible original art by acclaimed artist Jen Zee. Join Alex Van Aken – who visited Supergiant for the cover story and has played Hades II extensively – and myself for a look…
-
New Pals And A New Location Are Coming To Palworld This Summer
The latest teaser for new Palworld content, shared during IGN’s ID@Xbox presentation, shows four new Pals and a new location. There is a frog Pal, a mushroom Pal, a bipedal dog-like Pal, and a peacock Pal. The new location is also heavily inspired by Japan and is covered with cherry blossoms. You can check out…
-
Super Monkey Ball Banana Rumble | New Gameplay Today
Super Monkey Ball Banana Rumble is the first brand new Monkey Ball game in years. Brian Shea recently got hands-on with the game, and you can watch his experience, and hear him talk about it, right here. You will see a few adventure mode levels, but we also show off a handful of the new…
-
Stellar Blade, Sand Land, Monkey Ball, Crabs, And Knuckles | GI Show
—
by
This week on The Game Informer Show podcast, it’s all about reviews. We had three big reviews drop this week (on the same day [around the same time]), as well as a TV show review. Join host Kyle Hilliard as Matt Miller discusses Stellar Blade, Wesley LeBlanc chats about Another Crab’s Treasure, and Brian Shea…
-
Sand Land Review – Devil’s In The Details
Sand Land is experiencing an oddly timed resurgence. Its creator, Akira Toriyama (Dragon Ball), recently passed away unexpectedly, effectively pointing a spotlight on his 24-year-old creation just as it was being adapted to film, anime, and video game. The video game has been my entry point into this world with characters, vehicles, and architecture that…
-
Stellar Blade Is Based On The Bible, But Don’t Take It Too Seriously
Stellar Blade is out this week and our review, which you can read right here, is positive. We liked the game and were impressed by the depth of its action and world-building. Ahead of its release, but after spending some time with the game, we had a chance to reconnect with Shift Up CEO and…
-
What Is The Difference Between Roguelike And Rogue-lite?
The rogue-lite and roguelike genres have been growing in popularity over the years They’re challenging games where players attempt runs with different abilities and random elements that generally force the player to restart from zero or near-zero for each attempt. They are born from the 1980 game Rogue which established many of the mechanics now…
-
The Fallout TV Show Is Good – Season 1 Review
I am not a Fallout fan. I’ve always admired the games and dabbled with them for a few hours here and there, but it was never a series that inspired excitement in me. I am, however, a fan of the Fallout series executive producers Jonathan Nolan and Lisa Joy. The two worked together on Westworld…
-
The Rogue: Prince Of Persia | New Gameplay Today
We went nearly 15 years without a wholly new Prince of Persia game after the release of The Forgotten Sands in 2010, but now, in 2024, we will play two brand new Prince of Persia games within six months of one another. The excellent Prince of Persia: The Lost Crown released in January, and today…
-
The Rogue: Prince of Persia Preview – We Played The Rogue-lite Prince Of Persia From The Co-Developer Of Dead Cells
When I had the chance to go hands-on with The Rogue: Prince of Persia, I had only watched the credits roll on Prince of Persia: The Lost Crown a few nights ago. Before that, the last time I watched credits roll on a new Prince of Persia game was in 2010 with The Forgotten Sands.…