Author: Jonathan Bolding
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Duck Game developer not fazed by potential publisher delisting: “I will never stop updating it as long as my hands and eyes work”
The developer of cult classic local co-op party shooter Duck Game has taken to their blog to note that they own the Duck Game intellectual property and fully intend to keep developing the game up to and until some kind of apocalyptically bad scenario goes down regarding it. Yes, that includes the very real threat…
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Blast goblins in a cave in the demo for stylish, roguelike shooter Sulfur
Upcoming indie shooter Sulfur has you taking roguelike shots at an ever-shifting labyrinth of beasties, goblins, ghouls, and baddies as a gun-toting priest with a talking amulet and a drive for revenge. It’s a cool cel-shaded mix of old-school shooter and roguelike with a bit of platforming thrown in for good measure. Sulfur’s big twist…
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Watch Dogs might just get a movie adaptation after all, because it now has a lead and director
Ubisoft has been making noise about a Watch Dogs movie since—I am not exaggerating—before the first game even came out in 2014. Now, over ten years later and with three games in the series, there might actually be a Watch Dogs movie. It looks like Talk To Me star Sophie Wilde is now attached to…
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Run your team of fantasy gladiators to absolute dominance in Mortal Glory 2
Mortal Glory 2 released this past week, a tactical battle game about fantasy gladiator teams battling to the death on an arena circuit in pursuit of fortune and fame. It’s a vicious game all about making your best attempt, getting further than you thought, dying, unlocking cool new stuff, and then making another go of…
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Build a mobile fortress on the back of a walking tree in colony survival game Ark of Charon
An upcoming colony sim will merge itself with the tower defense genre. In Ark of Charon you’re in charge of building a fortress on the back of the walking sapling of the world tree as it travels to where it will grow—all the while defending it from the hordes of monsters that attack at every…
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Arrange your items to optimize your fights in asynchronous autobattler Backpack Battles
The autobattling head-to-head RPG where you play inventory tetris to build your character, Bakcpack Battles, released its Early Access build this week. Each round you go up against a build made by another player before hitting up the shop to grab a new stuff with the gold you’ve won. It’s like PvP but without the…
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Spiritfall is an action roguelite with the combat of a platform fighter
Recent action roguelike Spiritfall has a new spin on the genre, incorporating the combat style of platform fighters like Super Smash Bros and MultiVersus with the ever-upgrading power curve of the roguelike genre. By choosing from some 150 or so blessings your divine warrior can synergize out some wild combos to defeat your enemies—or make…
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Path of Achra is a bite-size, old-school, dungeon-crawling dark fantasy treat
It has been a while since a traditional roguelike RPG caught my eye, but no longer: Path of Achra is a dark fantasy game of an ancient earth where gods and sorcerers battle with mighty warriors and heroes. You’re an adventurer on the path through Achra seeking the Obelisk beyond, which you do via a…
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Old school co-op action RPG Secrets of Grindea releases after a decade of early access
After a long and I’m sure eventful development, cooperative four-player action RPG Secrets of Grindea has released after roughly a decade available to the public. A decided old school game, Grindea is intended as a tribute to and parody of the SNES era of gaming, but with the kind of length, depth, and variety only…
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Collect a stable of weird monsters, and dice, in roguelike Dicefolk
Indie creature-collecting roguelike Dicefolk has gotten some positive steam this week following release on February 27. In it you use magical dice to build up your team of mythical creatures—Chimeras—in order to defeat a mysterious evil threat. There’s a demo if you want to try it for yourself. Just watching the trailer lets you know…