Author: Chris Tapsell
-
How Super Mario Bros. Wonder’s devs narrowed down 2000 ideas for its effects
It’s not often we get to hear a senior developer of a Super Mario Bros. game philosophise about game design. At gamescom last year, Takashi Tezuka, executive officer at Nintendo and producer on Super Mario Bros. Wonder, and Shiro Mouri, the game’s director, gave us a glimpse, as they spoke with Eurogamer about their intentions…
-
Zelda: Tears of the Kingdom devs explain why it was a much bigger overhaul than you’d think
For many, The Legend of Zelda: Tears of the Kingdom is still seen as a kind of Breath of the Wild 1.5 – a half-sequel that builds on 2017’s revolutionary hit but, in using the same Hyrule as its overworld, doesn’t fully transform it into something new. The Zelda developers at Nintendo would probably disagree.…
-
Larian’s next game will have different “tone, style, way of doing it” to Baldur’s Gate 3, but won’t “dwarf” it
You might have heard: while Larian isn’t done with updating Baldur’s Gate 3, the studio’s next game won’t be Baldur’s Gate 4 or anything to do with D&D. But while studio founder and head Swen Vincke mentioned the team was working on “a new thing” in his enjoyably open talk at GDC, it wasn’t…
-
Larian’s next game won’t be Baldur’s Gate 4, DLC, or anything with Dungeons & Dragons
Surprising the audience at his GDC talk today, Larian’s founder and CEO Swen Vincke announced the Baldur’s Gate 3 and Divinity: Original Sin developer won’t be making any DLC or expansions for the game, and in fact will be leaving the Dungeons & Dragons world behind entirely. Finishing up his talk, Vincke said:…
-
Ubisoft unveils generative AI “NEO NPCs”, and the spirit of Peter Molyneux’s Milo lives on
Much the same as last year, AI remains the talk of the town at GDC 2024. Roblox Studio has announced a new generative AI-based character creator. Graphics card manufacturer Nvidia unveiled a new AI-powered chip, sending its stock price skyrocketing. And behind closed doors, Ubisoft demonstrated something of its own to a small collection of…
-
Dune: Awakening devs explain “alt history” approach to Conan: Exiles’ vast, intricate follow-up
It’s hard to think of a science fiction universe as inseparable from its canon as Dune. And yet at the same time, it’s a universe where so much can vary from one interpretation to the next (as you’ll be swiftly reminded any time you catch a stray set photo of a greased-up Sting.) Dune: Awakening…
-
Dune: Awakening won’t feature sandworm-riding at launch – and no penis-sliders either
Sandworms play a major part in Dune: Awakening, the big survival MMO coming some time soon from Funcom, the developers behind Conan: Exiles – but the game won’t feature the novel’s famous sandworm-riding come launch. And, presumably much more importantly for Conan fans, there’ll be no penis sliders either. There will be sand-walking, though, and…
-
Pacific Drive review – an exhausting, oddly lovable nightmare
A punishing, exhasperating slog, or an off-beat love story between driver and car, human and the Zone? Pacific Drive is both and then some. The other day I read an old interview with Hidetaka Miyazaki, the FromSoftware director behind Dark Souls and Elden Ring, and it seems particularly relevant here. “I’m a huge masochist, so…
-
Harold Halibut turns Starfield’s best side quest into a vividly human world
I never love defining one game with another, and not least a game like Harold Halibut, which wears its influences openly – stop-motion, Wallace and Gromit-style Aardman animations, mixed with maybe a bit of Wes Anderson and in all seriousness, Postman Pat – but which also so clearly deserves to be seen as its own…
-
Helldivers 2’s double-A energy is an antidote to video game malaise
Ragdoll physics! Friendly fire! Connectivity issues! On-the-nose satire! Bugs! Double-A gaming is back, baby. You could argue it never really went anywhere, but still: what a breath of fresh air this one’s proven to be. Helldivers 2 is a blast; a messy, frenetic, straight-into-the-action whirlwind of quickfire jokes quickplay matches (when they’re working). If you…