Author: [email protected] (Lauren Morton)
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Everyone is thirsty for The Ghoul, but this isn’t even the first time Fallout fans fell in love with an irradiated guy
Everyone thinks that The Ghoul in the new Fallout TV show is hot. Like unanimously. So much so that people are asking the cast if they agree. They pretty much all think so too, aside from Lucy’s actress Ella Purnell, who joked: “I mean he doesn’t have a nose. You can only fix so much.” …
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Life By You director says modders are welcome to monetize creations however they want: ‘Go for it—you don’t need our permission’
If you think your folder of Sims 4 custom content is stuffed, its upcoming competition Life By You wants to attract even more mods to clog your downloads folder. Life By You envisions itself as a highly customizable modder’s paradise, and unlike the tension that can exist between The Sims 4 and Patreon-funded modders, Life…
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The Fallout show’s loser Squire Thaddeus is the most quintessential game sidequest character
Fallout is a world sold by sidequests. It can rock a main plot well enough, but the wasteland is best when it’s weird. The series gets silliest once you step off the paved path and get embroiled in the lives of the freaks around you. Fallout has many genres of side characters: scientists of questionable…
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MMOs still have so much room to grow
At their inception, MMOs were weird. The progenitors of the genre—MUDs, Ultima Online, EverQuest, and RuneScape—were strange sandbox RPGs that delivered what was, at the time, the magical experience of being surrounded by other real people in a digital space. Then World of Warcraft happened in 2004. It became a household name and over time…
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The coziest MMO feature is coming to Sky: Children of the Light next week: player housing
The cozy MMO from Journey’s developers that I’ve been waiting years to play on PC finally launched on Steam today. Thatgamecompany also announced the details of Sky: Children of the Light’s next in-game season, which starts next week, and it’s adding one of the best features for creative players that any MMO can have: customizable…
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How to add a friend in Sky: Children of the Light
Sky: Children of the Light is definitely an MMO, with other players constantly around you as you explore, but figuring out how to make friends in Sky isn’t all that well explained. Like Thatgamecompany’s prior game Journey, Sky takes a somewhat minimalist, anonymized approach to multiplayer and friendship online. The important thing to know is…
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Seasonal candle locations in Sky: Children of the Light
As with most MMOs, Sky: Children of the Light has several different currency systems to keep track of and one of the most sought after are the orange seasonal candles. For each new themed season of Sky, you’ll collect candles with a matching symbol and use them to buy cosmetics and emotes from the season’s…
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Ascended candle locations in Sky: Children of the Light
Despite being a cozy MMO, there’s definitely endgame progression in Sky: Children of the Light, for which you’ll need ascended candles. Sky is all about acquiring cosmetics, props, and other bits of personalization and you’ll need ascended candles to unlock the highest tiers of outfits and rewards, as well as advanced interactions with your friends.…
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Somehow Dark Souls was the inspiration for player messages in the kindest MMO around
The prevailing reputation of Journey’s multiplayer system is one of anonymous kindness and emotional connection, which is about as opposite as you can get from the experience of multiplayer in Dark Souls games (unless you’re visited by the fashion police or Let Me Solo Her, that is). I wouldn’t have thought there was anything in…
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Former Dragon Age creative director says ‘I just desperately don’t want to overhype anything’ in his new studio’s first game
After over a decade in leadership on the Dragon Age series at BioWare and a brief stint at Ubisoft, Mike Laidlaw co-founded Yellow Brick Games in 2020, and has been quietly working on his first project for four years. Yellow Brick finally revealed Eternal Strands yesterday, but just a couple weeks ago during an interview…