Author: Alex Stadnik
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Sonic Frontiers: 123 Rapid-Fire Questions With Takashi Iizuka
[ad_1] Sonic Frontiers is Game Informer‘s latest cover story, and what’s a good cover story without a Rapid-Fire interview? Join us as we sit down with industry legend Takashi Iizuka, Sonic Team creative officer, and ask him 123 burning questions about The Blue Blur’s next big adventure, all in beautiful 4K! Who better to lead…
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Overwatch 2 Beta Junker Queen | New Gameplay Today
[ad_1] Round two of the Overwatch 2 beta is finally here, but what can fans look forward to with this latest tech test? Join us on this fresh episode of New Gameplay Today as we check out the title’s latest tank and show off the new map players can get their hands on later this…
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Breath Of The Wild 2, Metroid, and Nintendo Direct Predictions | GI Show
[ad_1] Welcome back to a new episode of The Game Informer Show! We know what you’re thinking, and yes, we are aware that Nintendo just put on a Xenoblade 3 digital showcase, but that won’t stop us from hoping for more. Just like with Sony and Microsoft, we’re brushing off our crystal balls and predicting what…
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The Callisto Protocol: 83 Rapid-Fire Questions With Glen Schofield
[ad_1] Glen Schoefield has made a name for himself, working on Dead Space, Call of Duty, and even Barbie: Game Girl. Heading up Striking Distance Studios, the industry icon sits down with us today to go over 83 Rapid-Fire questions focusing on The Callisto Protocol, the horror genre, and so much more! It’s Alex Stadnik’s turn to…
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The Callisto Protocol Exclusive Combat Deep Dive
[ad_1] The Callisto Protocol captured the attention of horror fans worldwide with its terrifying world and oppressive sense of horror, but how does it feel to play it? In this exclusive Game Informer interview, Ben Walker, design director at Striking Distance Studios, breaks down how combat, dodging, and the bounty of gameplay systems work. Join…
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Starfield, Redfall, And Kim Wallace Says Goodbye | GI Show
[ad_1] This week’s new episode of The Game Informer Show is here, and it’s a massive one. We’re breaking down our thoughts on Starfield, Redfall, and more from the Capcom and Xbox and Bethesda Showcases, along with our discussions of the Neon White and Teenage Mutant Ninja Turtles: Shredder’s Revenge reviews. We also send off…
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Diablo IV Preview – Diablo IV Preview | New Gameplay Today
[ad_1] The most recent Xbox and Bethesda Showcase is full of exciting looks at the next 12 months of games. One of those highlights from Microsoft’s latest stream is Diablo IV, the return of the iconic action/RPG fans have been pining for since its announcement in 2019. Join us on this fresh episode of New…
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Cuphead, Star Trek Resurgence, And Summer Game Fest Day 1 | GI Show
[ad_1] We’re back with another Game Informer Show straight from Summer Game Fest! Today, we’re breaking down our hands-on impressions of Cuphead: The Delicious Last Course, Star Trek: Resurgence, and a lot of promising indie titles you won’t want to miss. We’re also joined by special guests Jurge Cruz-Alvarez, public relations manager at popagenda, and Manny…
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Cuphead Interview: Delicious Last Course, Bosses, And The Future
[ad_1] Summer Game Fest is in full swing, and we’re covering the best games the showcase has to offer, including Cuphead: The Delicious Last Course. Join Game Informer as we chat with Maja Moldenhauer, studio director at Studio MDHR, about the exciting DLC, the new bosses players will be facing, and what the developers are…
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Mario Strikers: Battle League Review – Just Off The Post
[ad_1] Soccer is considered by many the world’s most beautiful game. There’s an elegance to the way players pass, score, and celebrate during their time on the pitch. While Mario Strikers: Battle League may share foundational DNA with its real-world inspiration, it focuses more on brutality over beauty. The setup for Battle League is simple:…