Author: Joe Skrebels, Xbox Wire Editor-in-Chief
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How Persona 5 Tactica’s Story Fits Into the Persona 5 Timeline
Winner of numerous game awards, Persona 5 has grown into many forms: action-RPG (Persona 5 Strikers), dungeon crawler (Persona Q2: New Cinema Labyrinth), and rhythm game (Persona 5 Dancing in Starlight), as well as the original JRPG. Now, Persona 5 Tactica, the first strategy-RPG in the series, is coming on November 17. This new game…
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This holiday, get it all done with a Windows 11 PC
The holidays seem to come around just a little bit earlier and get a bit busier each year. This year, make the holidays great and get more done with a new Windows 11 PC and Copilot in Windows—your AI-powered, intelligent assistant available right from your fingertips. Designed to accelerate your tasks and help you be…
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Third Xbox Transparency Report Shows Our Evolving Approach to Creating Safer Gaming Experiences
Our platform and the broader gaming community are constantly evolving. As the gaming industry continues to grow, safety systems require even more depth, speed, and agility to protect players from potential toxicity. Today, we are releasing our third Xbox Transparency Report, which provides data and insight about the work we are doing to create a…
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How We Made Football Manager 2024 Console Into the Perfect Xbox Experience
Available on both Xbox and Xbox Game Pass, Football Manager 2024 Console puts you in a position to experience the closest thing to being a real football manager. After you’ve created your own unique manager profile and backstory, dive into a living, breathing football world and choose the club of your dreams from more than…
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How Mortal Kombat 1 Built Invincible’s Omni-Man By Using the Show Itself
I’ve been working as a Designer at NetherRealm Studios for over 10 years, and during that time, the team has had the opportunity to design truly special guest characters. We view this as a privilege but also as a serious mission to make these characters stand out in our games. We were already huge fans…
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Jusant: Get a Grip on Its Fantastic Climbing Mechanic
Jusant arrives on Xbox Series X|S and PC (with Game Pass) today – a gorgeous, meditative climbing experience that sees you making your way, handhold-by-handhold, up a gigantic tower in search of answers as to what happened to this fantastical world. It’s part-Ico, part-Free Solo, but truly unique in its execution. As you’d expect, with…
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Pick Your Halloween Pleasure With Xbox Game Pass
Of course, Halloween is the perfect time to pick up a horror game – but horror comes in so many forms. One person may be in the mood for the sultry, sickening delights of a vampire tale, while others might be looking for the pulse-quickening terror and gore of a slasher story. Thankfully, Xbox Game…
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Sam Lake Interview: How Alan Wake 2 Connects Remedy’s Universe
“OK, as Remedy we made our success on Max Payne, and Alan Wake has made his success in writing hardball crime fiction, and he has this detective character… If we are going to give this character a face, it just felt like on the meta layer of this – and there is so much meta,…
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Alan Wake 2: The Dark Place Is An Entirely New Experiment for Remedy
The benefit for Remedy is that this location means the developers are no longer constrained by the idea of a tangible reality – and it leads to some very interesting game design. While Alan is very much still a survival horror character, and uses many of the new mechanics at work here (see yesterday’s piece…
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Xbox Partner Preview: The Unexpected Inspirations That Make Up Still Wakes the Deep
Still Wakes the Deep doesn’t feel like how we expect games to feel. Fresh from seeing brand new gameplay during the Xbox Partner Preview show, this game is somehow simultaneously a panicky horror experience, a ‘70s period piece, a deeply British, deeply personal character study, and perhaps even an oil rig explorer. It’s increasingly rare…